Pedestria
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Planned features

Roadmap

These are the features we are actively planning, in the order we are aiming to build them. Priorities can shift as we playtest and ship.

  1. Spells

    Attack, healing, and buffs in combat and on the road. Strikes and heals already run behind the scenes; buffs are the new piece.

    • Attack
    • Healing
    • Buff
  2. Skill trees

    Progress along different trees. Branches unlock recipes, crafts, spells, and other requirements instead of a pure level check.

  3. Boss fights

    An alternative to a straight dungeon run, with more unique loot.

  4. Relationship perks

    Doing jobs and favors for NPCs should actually pay off — not just a warmer greeting.

  5. Affiliations

    Join a club, a secret group, or a magician lodge. Alliances you benefit from and learn from.

  6. More quests

    Further story quests along the road as the world opens up.

  7. Achievements

    Marks for walks, crafts, hunts, and quests as you explore and master the world.